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Everything you need to write about Don't Move. For screenshots, the app icon, a review build or an interview, email help@stolendevelopment.no.

In one paragraph

Don't Move is an iPhone game about doing nothing, perfectly. Hold your phone as still as you can: the round locks your starting position by itself, counts down from three and measures how far the phone drifts. Your Drift Score is that drift in degrees, and lower is better. Play alone in Classic, Endurance, Sudden Death and the Daily, try nine harder poses, or pass one phone around a party of up to eight. No account needed, and your results stay on the phone.

In three paragraphs

Don't Move is an iPhone game about doing nothing, perfectly. Hold the phone as still as you can. The round locks your starting position by itself, so you never have to tap at the moment you need to be still, counts down from three and then measures how far the phone drifts from where it started. The result is the Drift Score, in degrees, with three decimals. Lower is better, and fixed grades run from CHAOS to UNREAL.

There are several ways to play. Classic is ten seconds and your main record. Endurance is thirty. Sudden Death ends the moment you move, with a cap at sixty seconds. The Daily gives everyone the same challenge, with one official attempt a day. Nine poses, from Straight Arm and Weak Hand to On Your Head, Eyes Closed and On Its Edge, each keep their own record. Pass & Play turns one phone into a party game for two to eight players, with optional pose cards. After a round, a breakdown called "How you held it" shows a timeline of the round, a replay against your previous best, which way the hold leaned, sway against jitter, and a tip for the next try.

Don't Move is made by Stølen Development AS, an independent developer in Ålesund, Norway. It needs no account, and your results stay on the iPhone. It is a game, and the Drift Score is not a medical or scientific measurement.

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Stølen Development AS
Vikagata 17, 6010 Ålesund, Norway
help@stolendevelopment.no