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Everything you need to write about Don't Move. For screenshots, the app icon, a review build or an interview, email help@stolendevelopment.no.
In one paragraph
Don't Move is an iPhone game about doing nothing, perfectly. Hold your phone as still as you can: the round locks your starting position by itself, counts down from three and measures how far the phone drifts. Your Drift Score is that drift in degrees, and lower is better. Play alone in Classic, Endurance, Sudden Death and the Daily, try nine harder poses, or pass one phone around a party of up to eight. No account needed, and your results stay on the phone.
In three paragraphs
Don't Move is an iPhone game about doing nothing, perfectly. Hold the phone as still as you can. The round locks your starting position by itself, so you never have to tap at the moment you need to be still, counts down from three and then measures how far the phone drifts from where it started. The result is the Drift Score, in degrees, with three decimals. Lower is better, and fixed grades run from CHAOS to UNREAL.
There are several ways to play. Classic is ten seconds and your main record. Endurance is thirty. Sudden Death ends the moment you move, with a cap at sixty seconds. The Daily gives everyone the same challenge, with one official attempt a day. Nine poses, from Straight Arm and Weak Hand to On Your Head, Eyes Closed and On Its Edge, each keep their own record. Pass & Play turns one phone into a party game for two to eight players, with optional pose cards. After a round, a breakdown called "How you held it" shows a timeline of the round, a replay against your previous best, which way the hold leaned, sway against jitter, and a tip for the next try.
Don't Move is made by Stølen Development AS, an independent developer in Ålesund, Norway. It needs no account, and your results stay on the iPhone. It is a game, and the Drift Score is not a medical or scientific measurement.
Fact sheet
- Name: Don't Move
- Subtitle: How still can you hold it?
- Platform: iPhone, iOS 17 or later, portrait
- Genre: Casual, family and party game
- Languages: English
- Release date: to be announced
- Price: to be announced.
- App Store: link to be announced
- Website: christianstolen.github.io/dontmove
- Publisher: Stølen Development AS, org. no. 937 561 008, Vikagata 17, 6010 Ålesund, Norway
- Contact: help@stolendevelopment.no
Features
- Drift Score: how far the phone drifted from where it started, in degrees, with three decimals. Lower is better. How it is measured.
- Starts by itself: the round locks your starting position once you are still and counts down from three.
- Classic, Endurance, Sudden Death: ten seconds, thirty seconds, or until you move (up to sixty).
- Daily: the same challenge for everyone, one official attempt a day.
- Nine poses: Straight Arm, Weak Hand, On Your Head, On Your Stomach, One Leg, Held Breath, Eyes Closed, Fingertip and On Its Edge, each with its own record.
- Pass & Play: two to eight players on one phone, with optional pose cards. Lowest Drift Score wins.
- How you held it: a round breakdown with a timeline, a replay against your previous best, lean, sway against jitter, and a tip.
- Grades: UNREAL, LASER, ROCK SOLID, STEADY, DECENT, SHAKY and CHAOS, fixed bands by design.
- No account: just play. Your results stay on the phone.
- Built in: sound and haptics, VoiceOver labels, larger text and Reduce Motion support.
Good to know
- Scores differ between iPhone models because their motion sensors differ. Compare scores on the same phone.
- Some poses can end with a dropped phone or a wobble. The app tells players to play over something soft and give themselves room.
- Don't Move is a game. It makes no health, medical or scientific claims.
Contact
Stølen Development AS
Vikagata 17, 6010 Ålesund, Norway
help@stolendevelopment.no